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DTSTART;TZID=Europe/Berlin:20230811T150000
DTEND;TZID=Europe/Berlin:20230811T220000
DTSTAMP:20260411T215956
CREATED:20230811T135836Z
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SUMMARY:A MAZE. Digital PlayGround
DESCRIPTION:A MAZE. Digital PlayGround at Kultursommerfestival Berlin 2023 – August 11\, 2023\, 15:00-22:00 at Technikmuseum \nLocation: Historische Ladestraße between Science Center Spectrum and TorEins Park-Café\, Möckernstrasse 26\, 10963 Berlin \nA MAZE. invites you to a free and open game event that celebrates alternative and artistic games culture in Berlin. \nA MAZE. Digital PlayGround is a one day event about the sensation of playful and engaging human-human-machine interaction. This particular day you can experience video games and play on another level. A MAZE. created an amazing programme to dive deeper in the artistic world of games and playful media. All game installations are being controlled with alternative controllers called alt.ctrl\, body movement and human performance. For example\, let yourself get controlled by a virtual rectangular to solve the puzzles. Manage to fly a Rakete with five players from platform to platform. Each player is controlling only one jet. Johann Sebastian Joust is a no-graphics\, digitally-enabled playground for motion controllers where the goal is to be the last player remaining. Ride on the crashboard\, a DIY skate board controller through a world of digital glitches. Not to forget two delightful interaction pieces with LEDs as Quantum Garden and Skeeper. \nDuring the day programme we have staged game performances\, hyper talks and a live role playing game to participate in\, a puppet vs. human music performance by Peppo Monk and the Circus.  Also we offer walk-in workshops where everyone interested learn about game design\, narrative design\, interaction design in games hosted by professional game creators. \nOrganized is the Digital PlayGround by A MAZE.\, curated by Thorsten S. Wiedemann. A MAZE. an international arthouse label in the field of games and playful media that includes independent and alternative game projects\, artistic virtual realities\, experimental games and and other playful dimensions. A MAZE. is established in 2008 in Berlin and has produced since 2012 the annual A MAZE. / Berlin Festival that is dedicated to arthouse games and fosters the crossover to other artforms. \nProgramme\n15:00 Start\n15:00 – 22:00 Digital PlayGround and Repair! Exhibition\n15:00 – 21:00 Walk-in Workshops on the topics Game Design\, Narrative Design\,\nInteraction Design and Repairing Things.\n16:00 – 17:00 Hyper Talks by diverse game creators.\n17:00 – 18:30 LARP by Johanna Morgan.\n19:00 – 20:00 The Crowd Creativity Show! by Alistair Aitcheson.\n20:30 – 22:00  Live Music by Peppo Monk and the Circus. \nPerformances\nPeppo Monk and the Circus\nPeppo Monk and The Circus is a Berlin music collective of DJs\, musicians\, artists and producers. The group consists of both People\, as well as puppets\, in the spirit of the “Muppet Show” and the Beastie Boys. \nThe Crowd Creativity Show! by Alistair Aitcheson\nAn unpredictable show of art-making and technology for all ages. Type into your phone to instantly add to paintings\, poetry and dance routines! Game designer and digital clown Alistair Aitcheson is your host\, and it’s up to him to bring your visions to life. Every idea\, no matter how weird or ridiculous\, contributes to the smorgasbord of creativity! https://www.alistairaitcheson.com/games/creativityshow.html \nMini LARP “Fürwahr” by Johanna Morgan\nThe game: A MiniLarp version of Forsooth is offered! (Fürwahr in German) in which the players improvise a play by Shakespeare\, be it tragedy or comedy. Players together develop their characters (e.g. “the damsel\, romantic and naive” or “old man\, powerful and bitter”) and the context/venue (e.g. “haunted castle\, the old king just died” or “a village where soldiers are staying and mingling with the inhabitants”). Over 5 acts\, the story is improvised until all characters are dead or married\, in true Shakespearean style. \nLarp (live role play) is a performative medium like an improvised play without an audience. verily! Lasts about 90 minutes and participants are divided into groups of 5-7 players. No preparation required\, suitable for everyone aged 15+. https://www.sifgames.com/ \nGames and Installations\nJohann Sebastian Joust by Die Gute Fabrik\nJohann Sebastian Joust is a no-graphics\, digitally-enabled playground game designed for motion controllers. – http://www.jsjoust.com \nChicken Jump by Simon Cubasch\nImagine a deadly racing game – where you are the pedestrian.\nhttp://chickenjumpgame.com/ \nMergazerds by Ruan Rothman\nThis is a fully realistic\, physics-based giant robot fighting game. QWOP meats Power Rangers. https://raithza.itch.io/mergazerds \nCrash Board by Emilie Breslavez and Leon Denise\nCrashboard is a skateboard hijacked to become a controller to an anaglyph computer-inspired game where the player is surfing to avoid OK windows-type items. https://playful-machines.com/ http://leon196.github.io/ \nLes Disciplines du Rectangle by One life Remains\nLes disciplines du rectangle is a videogame proposition about the nature of rules and norms in the digital age. http://www.oneliferemains.com/lesdisciplinesdurectangle \nArcade Backpack by UCLA Game Lab\nThe Arcade Backpack was created initially as a mechanism to infiltrate public spaces\, festivals\, and exhibitions and engage audiences with game art projects from UCLA Game Lab. http://games.ucla.edu/game/ucla-game-lab-arcade-backpack \nRakete by Mario v. Rickenbach\nRakete is a cooperative multiplayer game for up to 5 players. Each player controls one thruster of a rocket with the goal to land it safely. https://rakete.li/ \nQuantum Garden by Robin Baumgarten\nQuantum Garden is a hand-crafted arrangement of sensing springs combined with reactive lighting that simulated Quantum particles. Together with a scientifically accurate implementation of Schrödinger’s Equation\, Quantum Garden becomes an innovative and unique art installation that makes quantum mechanics more approachable and entertaining than ever before.\nhttps://www.wobblylabs.com/ \nSkeeper by Gregory Kogos\nSkeeper is color catching rhythmish game played with 2 buttons on the ~1m long LED contraption. https://www.facebook.com/light.skeeper \nDancer by Stuffed Wombat\nDancer is a tiny dancing simulater – perfect for clubs and live music performances.  http://stuffedwomb.at/ \nWalk-in Workshops\nItsy Bitsy Tiny Games with Omarr Corr\nWe create walking simulators with Bitsy 3D\, here we create characters\, dialogues and locations together. If you are interested\, you can look into the code of the game yourself and change even more there. \nZine-Maker Workshop with Nils Sommer\nMake your own zine – create an adventurous story with multiple exits. For the professionals: Learn the next level of Narrative Design with aspect-driven storytelling. \nMakey Makey Workshop with Alex Johansson\nBuild bizarre makeshift alternative controllers made of cardboard\, tape\, foil and wires\, all powered by Makey Makey! \nRepair! Workshop\nAfter broken comes beautiful – repair broken objects with us! You can alternately darn textiles\, mend a hole in a bicycle tube or screw a skateboard axle back on. \nAdditional info\ndraussenstadt.berlin \ntechnikmuseum.berlin \nLocation: Ladestraße between Science Center Spectrum and TorEins Park-Café\, Möckernstrasse 26\, 10963 Berlin \nA MAZE. is part of Kultursommerfestival Berlin 2023 in cooperation with Kulturprojekte Berlin. \nLocation partner: Deutsches Technikmuseum Berlin \nHardware partner: Tulpar Gaming Laptops \nLinks:\na-maze.net \ndraussenstadt.berlin \nkulturprojekte.berlin/ \ntechnikmuseum.berlin/ \ntulparnotebook.de/ \nSpecial thanks to Alex Johansson\, Sjors Houkes\, Robin Baumgarten for building some of the alternative controllers. YEAH!
URL:https://nextreality.hamburg/event/a-maze-digital-playground/
LOCATION:Deutsches Technikmuseum Berlin\, Trebbiner Str. 9\, Berlin\, 10963\, Deutschland
CATEGORIES:Events Deutschlandweit,Play,Talk
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DTSTART;TZID=Europe/Berlin:20230812T140000
DTEND;TZID=Europe/Berlin:20230812T190000
DTSTAMP:20260411T215956
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SUMMARY:#25 VRANKFURT @ CHECK24
DESCRIPTION:Ein VR & AR Event auf der tollen Dachterasse von CHECK24 mit einmaligem Skyline-Blick darf natürlich auch dieses Jahr nicht fehlen.\nHierzu lädt uns CHECK24 am 12. August 2023 ab 14:00 Uhr in ihren Unternehmenssitz in der Speicherstraße 55 in Frankfurt ein.\nWie in den letzten Jahren wird Dank unserer Gastgeber für Verpflegung und Getränke gesorgt sein. \nInhaltlich bleiben wir uns selbstverständlich treu und befassen uns mit Virtual & Augmented Reality.\nEs erwarten uns sowohl spannende Vorträge\, als auch erlebbare Demos. \nProgramm\nVorträge \n\nModuverse – Die modulare\, offene & anpassbare Plattform für Gaming\, Socializing\, Events\, Prototyping und vieles mehr auf Basis der Unreal Engine\nRobin Hasenbach / CEO @ Arvur GmbH & UAI @ Epic Games\nDie Arvur GmbH entwickelt aktuell eine Plattform für interaktive Inhalte auf Basis der Unreal Engine 5. Mit dieser modularen Plattform wird es schon bald möglich sein die eigenen Kreationen blitzschnell mit anderen zu teilen\, sie gemeinsam oder alleine zu erleben und sich dabei keine Gedanken über fehlenden Datenschutz oder fiese Datenkraken zu machen.\nZwei Kurzvorträge zu immersive 360° Content\na.) Kurzeinführung immersiver 360° Content\nDr. Michael Klein / Institut für Neue Medien\nb.) Eight-legged Spiders\, Scary Insects\, Highly-located Places and Flying: Make consuming immersive VR media pleasurable for everyone!\nDaniel Pohl / immerVR GmbH\nAround 13% of adults have specific phobias\, but almost everyone fears something. Virtual reality intensifies these fears\, especially when viewing realistic VR content. To make browsing VR images inclusive\, we researched fear mitigation methods with the University of Würzburg. Join us as we discuss the resulting Bachelor’s Thesis and its concepts.\nSPACEBEAM – Ein virtuelles Streaming- und Webvideoproduktions-Studio mit Chat-Funktion und einem Kamera-System in einer interaktiven Welt auf Basis der Unity Engine\nNoah Pfeifer / unecht Media\nMithilfe des VR-Studios erstellt Noah Wissens-Videos über Spieleprogrammierung\, Digitale Kunst und Musik oder nutzt es als Live-Streaming-Lösung um als Virtueller Charakter in Echtzeit mit seinen Zuschauern zu interagieren.\n\nDemos \n\nLive-Demo Moduverse\nRobin Hasenbach / CEO @ Arvur GmbH & UAI @ Epic Games\nVR-Minigolf – Multiplayer Experience\nJörg Schindler / CHECK24\nAktuelle XR Hardware Highlights\nVolkmar Blank / Schenker Technologies\nVARJO XR-3 – Das High-End XR Flaggschiff\nHTC Vive XR Elite – die neueste Brille von HTC\nPico 4 Enterprise – der Meta Quest Konkurrent\nTales of Elbe – how XR and immersive storytelling can help organizations and corporations to communicate their values and messages effectively and clearly\nMohammad Ali Khadem und Denis Schörnig / Hochschule Darmstadt\n\nWenn du auch mitwirken möchtest oder gerne etwas vorstellen würdest\, schreibe einfach eine kurze E-Mail an kontakt@fabianruecker.de
URL:https://nextreality.hamburg/event/25-vrankfurt-check24/
LOCATION:CHECK24 Frankfurt\, Speicherstraße 55\, Frankfurt am Main\, Deutschland
CATEGORIES:Events Deutschlandweit,Talk
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